DK
Let’s do some napkin math, shall we? In a 25-man, let’s assume we have 7 melee DPS. Now lets assume we are on a ft like KT, with approximately 10% running time with no run speed ench, and let’s also assume a personal sustained DPS of all melee to be 4k. These are all fair numbers from what we have seen on beta, shifted slightly to make the math easier to follow. Now, without any runspeed ench, we could expect each individual member to do:
4000 * (1-.1) = 3600 DPS, and combined: 3600 * 7 = 25200
Now, if we increase running speed by 15%, we increase the (1-.1) = .9 multiplier to 1-.087 = .913. Re-doing this:
4000 * .913 = 3652 DPS, and combined: 3652 * 7 = 25564
Or a net raid DPS increase on this ft of 364. This is also just purely the DPS benefit from a running ft. This doesn’t factor in the ability to hit your WHOLE raid with a 15% boost on fts like Heigan to make it easier (while it’s not needed to have this speed boost on Heigen, it certainly helps, especially with the achievement where no one can die this bursts). Also, you will most likely be near to the tanks at all times, and allowing the tanks to grab targets more easily is extremely helpful.
17/0/54 — PS -> IT -> BS -> BS -> SS -> UB -> SS -> SS -> SS -> DC
Note to self:
Death Knight DPS Compendium

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